589 comments found.
Hi, I just bought your product and I found out after that I can only use this for 52 projects? Did I understand it correctly?
Hi. Thank you for your purchase. Yes, that’s right, one license allows you to create up to 52 videos of one series.
Please contact our private support or via email support@ainforce.freshdesk.com for a more detailed discussion regarding licensing and available options.
Hello, what are the minimum requirements for using this tool? I have an Intel Core i5-8600, has Nvidia GTX 1060-3GB GPU and 32GB ram DDR4 2666… Will it work with my config? Thanks for your help 
Hi. The requirements for our template do not differ from the requirements for After Effects . Your computer has an excellent configuration and it will certainly work well.
Hi – I’ve had an email from Envato/Videohive saying that the new version of Aintrailers is available to download. I already have v2 and presume this is v3.2 – how do I download it and replace the old version? I am using a Mac.
Many thanks
Hi. You can download the archive with the new version in your profile. As for the changes, only the character templates, plugin and documentation have changed. The documentation describes how to update the plugin. We made the documentation more convenient both in structure and in content.
Great news! Update 3.2 uploaded for review and will be available within a few hours.
how many times I use this template for making videos with extended license
Hi. Please contact us via email support@ainforce.freshdesk.com to discuss licensing issues. It will be more productive.
Hello,
Just letting you know that I have activated my licence on 3 computers but I just read now in the manual that I am only allowed on 2 computers. I have used a few days ago a cloud virtual server to see if it previews the character animations faster but I will only use the toolkit on my desktop and laptop from now on. Sorry for this, I apologise. I hope my licence won’t get deactivated, I am only going to use it on max 2 computers from now on.
Hi. Thank you for letting us know about this, as the license server is in automatic mode. Please contact us via email support@ainforce.freshdesk.com and provide the details of the virtual server (IP address or mac address or OS Machine Name). We will clear this from the activation pool.
Hello, I have one question. I want to show a character barefoot. So no shoes. I am using it for a pool scene. How do you recommend I do that as I couldn’t find an option in the settings. Thanks.
Hi. The character builder has shoe number 20. This is a foot without shoes. You can create a preset of your character with this option and then transfer to a single instance. After that, on both foot compositions (foot-L/foot-R), you can apply the “Fill” effect and specify the skin color.
Great, thanks!
Hi. We come back with good news. The update 3.2 will be released in the coming days. For more details, you can read about the changes using the links below.
New Female Character Template for After Effects in AinTrailers v3.2 Explainer Toolkit
AinTrailers v3.2. What’s Improved in Characters and Character Assistant Plugin
Introducing 500 Character Animations in AinTrailers v3.2 Explainer Video Toolkit
Introducing 100 Special and Medical Animated Characters for After Effects
Then in late August – early September we will release a minor update, where the documentation will be updated and additional useful video guides will be added.
Hi, we followed this tutorial, but after the convert outfit to shape the color control panel is missing. Can you help me – https://www.youtube.com/watch?v=1LV4X1yMinI (8:14)
Hi. Please contact us via email support@ainforce.freshdesk.com and provide a screenshot or video recording. This will help us quickly understand the problem and help you, since practically the control layer should be created regardless of whether problems happened during the conversion or not.
Hello, 1. how can wearing bag this characters? 2. how can wearing the headset head, neck? 3. I want to casual standing pose just for light movements of head, breath, hand, eye, etc..
please fix & include next version.
Hi.
1) You can add the bag icon to the “Hand-R Holder” composition or directly to the layers of the character and bind this layer to the C_hand-R controller.
2) The process of adding objects is the same as in any composition. Add your objects to the timeline and snap to the main layer, in the case of a character, this is a “Body” layer or “Head 3” layer depending on which object you are adding.
3) Please contact us via email support@ainforce.freshdesk.com and explain your question in more detail, since it is not clear from your description what you are trying to do and what you are failing.
Hello, I found out about this 52 videos per year policy. Now I want to upload explainer videos for children on youtube. With an extended license, do i pay for each video i upload or I’d be eligible to post 52 videos in a year?
Hi. Thank you for your interest in our product.
Yes, the extended license also allows you to make 52 videos per year. We recommend that you contact us via email support@ainforce.freshdesk.com for a more detailed discussion of questions regarding licenses.
how to change Aintrailers language setting
AinTrailers has only one language – English.
Hello,
i crated Arabic character, when i applied the animation it looks so weird and not correct at all the way hes moving, his legs going out from the cloths, please check the photo and help me what to do, i can’t make projects with this type of moving, and this same with all animations. the legs are going out from the cloths. i purchased this item specially to create stories in Arabic way.
https://prnt.sc/ttahawHi. Thanks for the screenshot provided, this allows you to quickly understand the problem. Unfortunately, neither Arabian costumes nor women’s dresses have the ability to deform under the animation of the legs. It is not possible to implement such a system.
However, you can contact us through a private support channel or via email support@ainforce.freshdesk.com and we will describe in more detail how you can bypass this manually.
thanks for ur reply, Unfortunately if this can’t be fixed automatically then i cant use the project, i bought the item to do all the job in auto way, may i ask for a refund please?
In automatic mode for such suits you will not find in any template or service.
The refund process on the videohive.net marketplace is directly handled by the Envato team. Therefore, regarding the refund, you need to contact the marketplace support. You can send a request for refund using the link https://videohive.net/refund_requests/new
i want a refund it is a scam i was not able to do anything
Hi. Our product is not a scam and it works great. Please don’t mislead other users.
1) Please contact us via the support channel or email support@ainforce.freshdesk.com and describe in more detail what does not work for you. We will show you how to solve this or what you are doing wrong.
2) The refund process on the videohive.net marketplace is directly handled by the Envato team. Therefore, regarding the refund, you need to contact the marketplace support.
You can send a request for refund using the linkhttps://videohive.net/refund_requests/new
Great project, added to the cart, but before buying please clear this for me,
1- i see u wrote that if videos uploaded to YouTube, the max is 52 videos in 1 year, so how u count the videos? is it per render? what if i will not post on YouTube, just to create videos for knowledge, if i rendered 52 videos my license will stop?
2- what if i want to sell the video, what i should do to be legal?
3- if i will upload to YouTube, how u will know its me who uploaded? do i need to add credit or what?
please clear before i buy, Thanks.
Hi. Thank you for your interest in our product.
1) The number of licensed videos (52) counts only for the video you make public. Renders that you don’t upload anywhere have no restrictions. That is, you can do any number of renders for education or until the desired ideal result is achieved.
2) It all depends on how exactly you plan to sell it. For example, if you enable monetization of a YouTube channel, then a Regular license is suitable in this case. But if the user needs to first pay for access to the video, then an Extended license is needed.
3) No, you don’t need to add credit.
If you have more detailed questions, please contact us for further discussion through a private support channel or via email support@ainforce.freshdesk.com.
In the covid additions did you include face masks
Hi. Yes, face masks are included in the covid icon set. Also in the upcoming 3.2 release, which is planned for early August, face masks will be built into the set of attributes for the characters.
- an animal animation
- a gui panel with thumbnail and drag drop for scene builder
- design object, animation based on the famous youtube explainer channel as theinfographicshow, Kurzgesagt, brightside
- support more poses as vyond studio
Hi. Thank you for your interest in our toolkit.
1) “an animal animation” – At the moment, there are no such plans for all upcoming releases, since there is a very large amount of higher priority tasks and content.
2) “a gui panel with thumbnail and drag drop for scene builder” – It’s planned for version 4. We cannot name the exact dates, but we are tentatively targeting January 2021
3) “design object, animation based on the famous youtube explainer channel” – We plan to add a variety of new content to our toolkit, but we will start doing this only after the release of version 4 and after a complete modification of the existing elements. In other words, updates will begin in 2021.
4) “support more poses as vyond studio” – In the next update 3.2, we will be releasing completely reworked character animations, as well as new animations. The pack will include 500 animations available in the form of 1000 presets (Start, End, Loop phases). The update will be released in early August.
Almost people which want to have an explainer youtube channel as me will start by based on the available famous channel. I had 14 days trial in Vyond studio and I think their animation and poses fit to any Youtuber.. I think I will buy your product at version 3.2. Hope it make me interest. Glad to know you also have a long roadmap. Thank you so much!
Hi Ainforce team, I’m really excited to use this kit. I’ve decided to make videos for Youtube but let me clarify some points.
1. Regarding “52 videos” a year or ” series” I am a teacher and planning to make 5-8 minute grammar lessons and 2 other playlists/categories, everything is learning English-related. Are they considered one series? Or they will be counted individually?
2. I am really new in this video making world. Can I use this toolkit as is without any other software I need to purchase?
Looking forward to your reply. Thank you!
Hi Pesendoll. Thank you for your interest in our toolkit.
1) Yes, one license will fit your case.
2) Unfortunately no, it cannot be used as an independent software. Our toolkit is a template for Adobe After Effects. Therefore, you need Adobe After Effects.
Thank you for your quick reply. 1. so, it means I can make as many videos as I want ( not only 52 videos) under under one license as I described in the previous comment? 2. Thank you for making this clear.
Is this only software I will receive through email or do I get CDs, installers etc shipped from your end to me (Japan)? I’ll definitely buy this after getting enlightened. Thank you
You are welcome. One license allows you to make up to 52 videos, that is, in other words, this is the limit that is available for the license. After the limit has been reached, but you want to continue working with our product, you will need a new license.
After purchasing in your profile, you get the opportunity to download the archive with the pack. Access to the product is permanently stored in your profile, so you will have access to updates at any time.
Tutorials on working with our product are available publicly on our YouTube channel https://www.youtube.com/user/AinforceAgency
Thank you for the clarification. is it necessary to have the latest Adobe after effects?
I will buy it!
You are welcome. You can work in any version convenient for you. Our toolkit works in After Effects versions such as CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018, CC 2019, CC 2020.
Hello, I am looking to make an explainer video for my business, and would like to use this tool kit. However, it seems like if I purchase it, I will not have these assets forever.
If I want to make edits to the video a year from now, will I be required to pay another $65 again?
Thank you!
Hi. Thank you for your interest. Yes, it is true that the license is not lifetime. Although physically access to the product you will still have lifetime. This is convenient, for example, if you want to download an update in the future and see what has changed in the product and whether it suits your task, and then you can decide to buy a new license.
As for the license, this allows you to make up to 52 videos within a year from the date of purchase, after which the license expires.
Hi, I would like to purchase but am waiting on v4 to decide. Will v4 have Built-In UI that show’s visual preview of each menu item like in FrameStory’s Toolkit? If so, when will v4 be ready?
Hi. While we can not indicate the exact dates of version 4, because at the moment we are actively preparing for the release of update 3.2. We have mentioned this in previous comments. According to a more pessimistic scenario, this will be in January 2021, according to a more optimistic scenario, towards the end of autumn 2020.
In terms of the visual interface, we will experiment with views to find the best UI based on the volume of our content. In other words, we will rely on the capabilities of our product, since our characters have many times more elements in characters than FrameStory’s toolkit or any other toolkit on the market. If we make it in such a form as a FrameStory’s, then the plugin will have an infinite scroll of elements, which will be inconvenient from the point of view of usability. In any case, we will make it convenient.
After watching a video of someone browsing through the shear number of “element-types” there are in the “Element Guides”, I totally understand what you said but I still think it’s possible to achieve a fully fledged Built-in UI that supports element preview and selection (without causing any inconvenience whatsoever).
I did a bit of thinking and I came up with a brilliant idea. Instead of giving each sub-category a name, for example (animals, weather, food, etc); you could just have (A, W, F, etc) alongside a “Guides” tab that says (A= Animal, W= Weather, F= Food, etc).
This is just the basics of the system I’ve come up with; all within a few minutes. Based on my interpretation of the AinTrailer’s Roadmap for v4, you guys will probably just migrate the “Element Guide” as is. While this is OK and all, I think it would be truly revolutionary if you could build a fully fledged Built-in UI featuring element preview and selection. Even if this feature doesn’t make it to v4, please conciser doing something similar in the near future because it is a game changer.
I already have the complete visual structure of how the categories and sub-categories should be laid out for browsing with optimal speed and efficiency. If you are interesting in taking this path then I will gladly create and send the illustration for you to see.
Thank you very much for such a detailed and constructive feedback and ideas for improving our toolkit. This is valuable to us and we will certainly be glad to see a version of your visual structure. Please contact us directly via email support@ainforce.freshdesk.com
As for the plans from our side, the AinTrailers extension panel will have a built-in preview of all elements for the graphic pack and each element will be a separate template. Regarding the interface, I think empirically we will choose the optimal UI for such a volume of content.
As for the difficulty, which was mentioned in the previous post, this was related to the section with characters. Here we are going to think whether a visual interface with elements is needed or leave the principle as it is in the current AinTrailers Character Assistant plugin.
This is primarily due to the fact that the volume of character’s components is large, and the principle of working with characters differs from working with a graphic pack. In the graphic pack, you can scroll and view the elements in order to find the one you need, while when working with a character, character generation may require changing any part of the character and you need to return to the listing of parts over and over again and try a new look. Here we need to find a compromise in which the creation of the character design will be faster in speed. But, again, at least we can use the already tested current version of the plugin interface, but with improvements.