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Discussion on Package Shape HUD interface

Discussion on Package Shape HUD interface

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8 comments found.

Looks greet! I wish you only big sales! :)

Hello, nice project ! I would like to know if these 200 elements can be used separately as overlays ( Alpha Channel ) over other footgaes and imported on other projects, for instance, can I use it for touch screen them or move with my fingers using after effects ? I intend to build a spaceship cockpit in which I touch HUDs in the air and panels. Can i ?

Of course you can use as alpha channel. Follow this link-

https://we.tl/esTCm2baXk

There’s an example of a project. And the video example. I think I understood you correctly.

Really nice work! Best wishes! ;)

Looks very nice!

Wow! This is all highly original looking, not another HUD set like it. Great job!! Some great ideas as well. That circular, blinking holographic 3D wheel thing would probably be of little practical use in real-life, but hell … it looks great in an animation! : )

Really original stuff here. I love that vector-style human body display as well. Nice. The set is unique. It’s also well done making it pretty irresistible. : )

So, how editable is all of this? It is editable down to the original vectors (where applicable)? If so you’ve got your first sale right here. Let me know, ASAP, OK? And … happy sales!!!

Thank you for your comment! https://youtu.be/HiyCOagwzco -Here is an example of how it works

In this project, vector layers are converted to shapes. In AE you can edit the shapes. Here, all types of work – https://youtu.be/et7P74ENqbQ

All of elements can be changed color, the end of the animation. Enable \ disable buttons. The size of some elements. Transparency. Glow. Change text.

Just watch the video on YouTube. I think there are more understandable

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