This is third of series of Water Curtain renders. This one contains flow of water rendered with oceanic shader (iRay).
CG Water Curtain was simulated with very high fluid resolution (over 15 million particles) and rendered to meet production ready standards (iRay and Maxwell). Flow of water from start till it reaches 11 seconds.
More information about that product is available at my site: http://gecko.com.pl/water-curtain/