4 prerendered HUD circles. Each circle goes with beauty(5K) and maskID(6K) channels. You can key some parts of the circles by maskID(see preview) and this way divide circles for separate elements. Time remap them, change color and opacity and so on. Also hexawave mask(4K) included. Preview video(2K) and AE project with rotating circles and camera fly-through as on preview included. AE project uses only prerendered circles NOT build them.