I agree Ben.
Really impressive UNVI . I think I’ve never seen that good 3d/psd/ae result. And honestly for lot of your AE works I don’t have idea how you made them…
When you import some 3d-model into the Photoshop Extended – the anti alias mode is turned off (“Draft” mode). So, if you select the “Best” mode – the anti alias mode will be turned ON.
Moreover, Photoshop can create depth map, normal map, spherical map, stereo image – ALL of these live in After Effects – so, you don’t need such famous plugins as “trapcode horizon”, “zaxwerks” and this future copilot plugin.
Thanks for the tip. I’ll check that out.
I guess one advantage of the new Copilot plug-in might be that it uses AE’s native lights to light the object. (if it does) I haven’t found a way to do this just yet. The PS lights seem to be frozen in the file. I haven’t found a workaround for that one (not that I’ve devoted masses of time to it). Any thoughts? I guess you could do something based on the normal map, although that would get quite complex quite quickly.
I think you’re right about many plug-ins though. They’re not strictly necessary. I guess they get bought because they make processes that otherwise take time, energy and skill somewhat easier. But there are advantages to doing things without plug-ins too. Especially here on VH.
PS. Have you made a tut on this?
Finally news about element…
- Author had a File in an Envato Bundle
- Author was Featured
- Beta Tester
- Bought between 100 and 499 items
- Exclusive Author
- Has been a member for 3-4 years
- Microlancer Beta Tester
- Referred between 100 and 199 users
- Sold between 50 000 and 100 000 dollars
Looks impressive, can’t wait to get my hands on it..
This is going to be big
Looks like a pretty amazing piece of software. The motion graphic guys are going to love this especially.
This looks rather amazing… tho i am thinking about render time…