RAMP , somebody has to do the work. Envato is extremely busy these days. Plus they’ve had recent staff turnover. That, combined with the new initiatives like Trax and SoundCloud integration initiatives… they are actually doing an amazing job keeping things running smoothly, all things considered.
Hoe gaat het, Martijn?
Yes, fantastic work in the dark genres. You’ve amazing skill… Wow!!!
Going with improving the search, I’d like to see more filters for searching and perhaps an explanation as to how the tags are weighted (if they are at all) in terms of what shows up when you search for something in particular.
For instance if I search for “Trailer” right now, I get a list sorted by “Relevance”. What exactly determines how relevant a particular file is to a search?
We also get 3 additional sort filters: Rating, Sales, and Price. This REALLY should be fleshed out IMHO . Newest, Oldest, and Length should all be included along with an “Author” textbox to allow for buyers to type a specific authors name to search for within the returned results set.I think implementing these would really help buyers further navigate the evergrowing pile of files that are in the jungle.
Great to see you around again, Rob!
Yes, apostrophes, quotes, percentage signs – anything other than a-z, 0-9, and you’re simply asking for trouble with any complex system of this kind. Take it from a 17-year veteran of software. True a system should handle it… but whether it does or not… better to be safe and have your tags.
All I can say is, it’s a jungle out there!
As SoundEngine said, you can put up any kind of music as the marketplace is growing at a steady clip. Do good work, do be creative but not too “out there” given our stock marketplace.
In the next couple of weeks we’re going to release XXXXXXXXXXXXXXXXX with some XXXXXXXXXXXX and XXXXXXXXXXXXXXXXXXX which means that XXXXXXXXXXXXXXXX will be delayed a little while longer. We think you will like XXXXXXXXXXXXXXXX however. The biggest project after that is XXXXXXXXXXXXXXXXXX which we’re hoping to release on XXXXXXXXX . Our focus this year has always been to XXXXXXXXX XXXXXX and XXXXXXXXXXXXXX , especially on XXXXXXXXXXXXX , and the devs are telling us that once XXXXXXXXXXXXXXX is complete, we’ll be in a position to release it on XXXXXXXXXXXXXXXX . New site XXXXXXXXXXXXXXXXX will be followed by XXXXXXXXXXXXXXXX and XXXXXXXXXXXXXXX but we also have XXXXXXXXXXXXXXXX that we are trying to release as quickly as possible. Having recently acquired XXXXXXXXXXXXXXXXX and XXXXXXXX it’s likely that we’ll deploy them at the same time as XXXXXXXXXXXXX , hopefully in the early part of XXXXXXXXXXXXXXX . After that our biggest challenge is going to be XXXXXXXXXXXXXX and XXXXXXXXXXXXXXXXXX . We’re very excited about XXXXXXXXXXXXXXXXXXX and we think it will be a game changer.
Don’t say we never tell you anything.
[AutoEdited by Envato AutoBot]
“I cannot confirm or deny allegations that we may or may not have XXXXXXXXXXXXX regarding the XXXXXXX , contingent on completion of XXXXXXXXXXX by XXXXXXXXX . No further questions, please.”
That is fantastic music! I love it: it fits perfectly with the promo. Excellent.
miiseld/Gareth – both of you are an inspiration with your amazing work.
Yes, I realize, Gareth, that it’s simplistic. It’s a lowest-common-denominator statement.
Even when I was developing games the consoles did have separate sound RAM and a separate sound CPU , thus abrogating any bus impact of audio throughput on main bus processing.
However, the bulk of my statement stands: If I have a bird tweet sound, I don’t want the sound engineer to decide for me whether it will pan to the left, right, center, and I don’t want the extra step of having to convert it to mono. That’s to be decided programmatically at runtime depending on the relative position of the sound.
You obviously understand all of this, being deeply embedded in the industry. I wish the AJ policies would be appropriately amended – not for my own benefit per se but for others’.
As a software engineer and former professional game developer, I think the hard-and-fast “stereo-only” rule is short-sighted and limits AudioJungle’s market appeal. Any sound driver worth its salt will have a “pan” param, and it’s often desireable, esp. in a game, to have the programmer set this at runtime to specify where the mono sound will occur rather than having it defined in the sound itself through balancing of the two waveforms. This way, the sound effect is much more useful esp. in 3-D audio.
A stereo-only sound defeats the runtime pan setting, or require extra (and unnecessary) processing – assuming the sound driver is smart enough to do this with two waveforms (e.g. a right and a left). Also, I would never, ever use MP3s for sound effects. It’s a waste of CPU power and 44- or 96-Khz sound is just not important in most cases in games. Every cycle should be preserved for graphics and AI.
This is esp. true with the little sound-effect type sounds that comprise the bulk of AudioJungle’s offerings…
Just my $1.92 on the matter…
Scott, you out there?